This is a rhythm game in VR in which the player is on a platform in the bloodstream of the human body. The aim is to smash the coronaviruses flying past with your hands, but not the blood cells. If the viruses are hit correctly, the music generated in real time changes accordingly.
Type:
Team - study project
My contribution:
game and art concept, textures (model painting), shaders (Unreal), programming (Unreal visual scripting), logo creation
Time frame:
4 months part-time
Tools:
Unreal Engine, Adobe Substance Painter, Adobe Photoshop, Adobe Illustrator
Link:
https://showtime.f4.htw-berlin.de/ss21/master/m2-something-unreal/
2021